Warren Spector
Designer United States 1955–present
66 quotes in the archive
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Browse 66 quotes by Warren Spector — copy lines for captions and speeches, or turn any quote into a shareable image with our quote image generator.
If anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane.
Warren Spector
As far as the timing, well, I'd write that off to luck as much as anything - I happened to be out looking for a development deal, and Disney happened to think my team and I might be the right people to make a Mickey Mouse game.
Warren Spector
I don't want to make games for 12-year-olds. I have no interest in that. I haven't been 12 in a long time.
In cartoons, in movies, time passes differently. There are flashbacks and flashfowards.
I think the power of the platforms is outstripping the size of the audience. We can't charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies at $60, do the math!
Once we can do Pixar-quality graphics rendered in real time with interactivity, I could see games costing $200 million to make, and all of a sudden you have to sell a lot of games just to break even, so I'm a little worried someone's going to do that.
Finney is about the best writer of time travel stories ever, and I adore time travel stories - have to make a time travel game someday!
Warren Spector
We live in a world of virtual goods where none of us own the 0s and 1s. What are you going to do?
The Wii U is pretty cool, and the thing that I'm most intrigued about it is it's the first gaming platform that actually is exploiting the second screen.
From a gameplay standpoint, I've said for years that hero, fiction, and tone have nothing to do with the idea that choices have consequences. And that's really what I'm interested in. I care about you showing how clever and creative you are.